Camellia Poison Crowd Control
Shaman (Spirit Hunter)A final-patch Camellia build that uses Corruptor to make Stinking Cloud work through poison immunity, then layers Evil Eye, Persistent Spell, and spell-DC gear until whole encounters are nauseated. She supports the party with Shaman buffs and hexes, gains a fully scaled Dog through Nature Spirit, and finishes as a dual-wielding rapier cleanup fighter with an optional dual-staff caster set.
Damage
Dual rapiers finish enemies after poison control lands
Survivability
Protective Luck, pet frontline, healing, and Last Stand option
Boss
Low-40s Stinking Cloud DC before stacked party save debuffs

Shaman
Spirit Hunter is Camellia's Shaman archetype, supplying divine spells, powerful hexes, and magical weapon enchantments. The final split is Shaman 16 / Loremaster 3 / Titan Fighter 1, preserving spell progression while adding flexible Secrets and the optional dual-staff setup.
Camellia begins with 19 Dexterity, 16 Wisdom, Weapon Finesse, Skill Focus (Trickery), and the Spirit Hunter archetype.

The core control weapon from Act 3 onward. Its universal spell-DC bonus directly improves Stinking Cloud, while its caster-level bonus helps Camellia overcome spell resistance with the rest of her spellbook.
How to Obtain











Camellia's strongest control-focused amulet after her story no longer locks the slot. It supplies the build's largest universal item bonus to spell DC and adds major defenses.
Alternatives
- Bone AmuletWiki
How to Obtain




Equip this shield on a nearby party member and activate Dark Aura. Its 30-foot aura raises the save DC of Camellia's poison spells without occupying one of her own weapon slots.
How to Obtain

Quicken rods let Camellia cast Evil Eye and Stinking Cloud in the same opening turn. Extend rods stretch her long-duration Shaman buffs and reduce rebuffing between encounters.


Combat Strategy
- ▸Cast Delay Poison, Communal before using Stinking Cloud so the party can fight safely inside the area.
- ▸Apply Protective Luck and Fortune before a boss, then use Chant repeatedly to preserve both effects.
- ▸Equip Quarterstaff of the War Mage with Sin Mage's Staff or Dagger of the Betrayer for casting, and keep the dual-rapier set in the second weapon slot.
- ▸Place The Undying Love of the Hopebringer on a nearby ally and activate Dark Aura for another two points of poison spell DC.
- ▸Send the tank or animal companion into the enemy group before Camellia exposes herself.
- ▸Use Winter's Grasp in early levels, then replace it with a Heightened or Persistent Stinking Cloud once Corruptor is active.
- ▸Against bosses, cast the saving-throw version of Evil Eye and use a Quicken rod to follow immediately with Stinking Cloud.
- ▸Keep dangerous enemies inside Stinking Cloud and force another Fortitude save every round until Nauseated lands.
- ▸Use Chant when Fortune, Protective Luck, or Evil Eye needs another round of duration.
- ▸Continue supplying Shaman buffs and healing while the cloud prevents enemies from taking meaningful actions.
- ▸Switch to dual rapiers and enter melee only after the enemy group is controlled.
- ▸Start casting Evil Eye from outside combat, then order the melee party to charge before Camellia completes the hex animation.
- ▸Stack Camellia's Evil Eye with a Witch's Evil Eye and other party save penalties when a Demon Lord can still resist Stinking Cloud.
- ▸Use the Dagger of the Betrayer when one more point of spell DC matters more than Sin Mage's Staff's three caster levels.
- ▸Use the Speed rapier off-hand when its extra attack is more valuable than Interceptor's attack-of-opportunity bonuses.
Sources
Verified: 2026-09-03 · All content is original with full credit to original creators.

