Pathfinder: Wrath of the RighteousEndgame Build

Unfair Most OP Wizard Lich

Up to DateDLC Required
Wizard (Cruromancer)
Max DmgCaster

A high-DC Wizard Cruromancer that walks the Lich Mythic Path to fuse Necromancy and Abjuration into one-shot kill spells. Charisma replaces Constitution for HP, summoned skeletons fill out the party, and Corrupt Magic plus Absolute Death deletes Unfair-tier bosses in two casts. The build is built around stripping enemy buffs, stacking Spell DC, and surviving lethal hits with Last Stand.

Damage

One-shot kills on Unfair via Corrupt Magic + Absolute Death combo

Survivability

Last Stand 1/day, Mind Blank, Vampiric Shadow Shield, +5 cloak resistance

Boss

Final boss Areelu Vorlesh dies in 2 casts on Unfair

Weapons1 item· 0/1
Quarterstaff: Plague of Madness
Quarterstaff: Plague of Madness

Core caster staff. After casting the same spell three times in a row, the next cast of that spell automatically gains both Empower Spell and Maximize Spell metamagic. Pre-cast cantrips three times before a fight to bank the metamagic charge for your opening burst.

Alternatives

How to Obtain

Restored from the relic Wicked Dope at the Storyteller. Find the relic fragment in Act 4
Armor8 items· 0/8
Body: Robe of the Seven Sins
Body: Robe of the Seven Sins

Best-in-slot caster robe. Stacks +3 caster level, +1 universal DC, and a +5 competence bonus on caster-level checks to overcome spell resistance, all on one item.

How to Obtain

Drops from Demon-May-Care Joestantin in Treasure Island (Act 4.3). Can also appear as mimic loot
Armor: Haramaki of Divine Guidance
Armor: Haramaki of Divine Guidance
Head: Jester Cap
Head: Jester Cap
Cloak: Wrath of the Undead
Cloak: Wrath of the Undead
Bracers: Swallowtail Bracers
Bracers: Swallowtail Bracers
Gloves: Star Embroidered Gloves
Gloves: Star Embroidered Gloves
Belt: Belt of Physical Perfection +6
Belt: Belt of Physical Perfection +6
Boots: Free Dancer's Boots
Boots: Free Dancer's Boots
Accessories5 items· 0/5
Glasses: Goggles of Pure Sight
Glasses: Goggles of Pure Sight

Build-defining item. The 1/day ability makes your next dispel check roll a natural 20, which guarantees Corrupt Magic strips every buff off the boss. The buff persists across rests, so you re-arm it before every major fight.

How to Obtain

Sold by the Jewelry Trader. Also Nenio's starting equipment if she joins your party
Ring 1: The Seven Virtues of a True Ruler
Ring 1: The Seven Virtues of a True Ruler
Ring 2: Elemental Protector
Ring 2: Elemental Protector
Amulet: Heartstone of the Night Hag Queen
Amulet: Heartstone of the Night Hag Queen
Flex Ring: Ring of the Dead
Flex Ring: Ring of the Dead
Consumables3 items· 0/3
Consumable: The Covenant of the Inheritor
Consumable: The Covenant of the Inheritor

Party-wide spell-penetration buff. When activated, every party member within 30 feet gains +2 caster level on checks to overcome spell resistance, and weapons become Good-aligned plus count as cold iron. Pop it before any fight where the boss has SR.

How to Obtain

Restored at the Storyteller. Bring the Piece of Holy Symbol from Market Square plus 5 Magic Essence
Consumable: Triceratops Statuette (Bismuth)
Consumable: Triceratops Statuette (Bismuth)
Consumable: Sovereign Dragon
Consumable: Sovereign Dragon

Combat Strategy

1Phase 1/4
Preparation
3 steps
  1. Cast Mind Blank (Communal) on the party for mind-effect immunity, then layer Heroic Invocation, Bone Shield, False Grace, Bone Fists, Mirror Image, Winds of Vengeance, and Vampiric Shadow Shield on yourself.
  2. Activate The Covenant of the Inheritor before fights with high SR. The +2 caster level on resistance checks applies to every party member within 30 feet.
  3. Toggle Seven Virtues of a True Ruler to Charity (Mind Blank) by default. Switch to Kindness (Winds of Vengeance) or Love (Greater Heroism) when the encounter calls for it.
2Phase 2/4
Opening Combo
3 steps
  1. Cast Domain of Hungry Flesh 2-3 times in the chokepoint or pull lane to layer a persistent hazard zone before the enemy pack moves.
  2. Trigger combat with Circle of Death once enemies are inside the hazard. The opening round usually drops trash mobs before they finish their first turn.
  3. Skeletal Marksman and the rest of the skeletal party move up to draw aggro while you stay back and prep the boss kit.
3Phase 3/4
Boss Strategy
4 steps
  1. Activate Goggles of Pure Sight. Your next dispel check auto-rolls a natural 20.
  2. Cast Corrupt Magic. The natural 20 strips every buff off the boss, and Destructive Dispel applies a stacking save penalty for each buff removed.
  3. Cast Absolute Death (Persistent Spell metamagic if available). The boss rolls Will twice and takes the worse result, dying on a fail or eating 200+ damage on a save.
  4. If the boss survives Absolute Death, Withering Life has nuked their stats from the previous casts, so a follow-up Necromancy spell finishes the kill.
4Phase 4/4
Advanced Play (Coffee Tactic)
4 steps
  1. In Acts 2 and 3, cast Invisibility on yourself before approaching the encounter.
  2. Walk into the middle of the enemy pack while invisible and cast Eyes of the Bodak. The gaze ticks negative levels on every enemy within 30 feet each round.
  3. Wait 2 minutes (real time, while reading or making coffee). Most enemies die before the spell ends, never triggering combat.
  4. Used in encounters that would be lethal head-on. Skip in scripted boss fights where invisibility breaks immediately.

Sources

Verified: 2026-05-07 · All content is original with full credit to original creators.