Unfair Most OP Wizard Lich
A high-DC Wizard Cruromancer that walks the Lich Mythic Path to fuse Necromancy and Abjuration into one-shot kill spells. Charisma replaces Constitution for HP, summoned skeletons fill out the party, and Corrupt Magic plus Absolute Death deletes Unfair-tier bosses in two casts. The build is built around stripping enemy buffs, stacking Spell DC, and surviving lethal hits with Last Stand.
Damage
One-shot kills on Unfair via Corrupt Magic + Absolute Death combo
Survivability
Last Stand 1/day, Mind Blank, Vampiric Shadow Shield, +5 cloak resistance
Boss
Final boss Areelu Vorlesh dies in 2 casts on Unfair

Core caster staff. After casting the same spell three times in a row, the next cast of that spell automatically gains both Empower Spell and Maximize Spell metamagic. Pre-cast cantrips three times before a fight to bank the metamagic charge for your opening burst.
Alternatives
- Sin Mage's StaffWiki
How to Obtain

Best-in-slot caster robe. Stacks +3 caster level, +1 universal DC, and a +5 competence bonus on caster-level checks to overcome spell resistance, all on one item.
How to Obtain








Build-defining item. The 1/day ability makes your next dispel check roll a natural 20, which guarantees Corrupt Magic strips every buff off the boss. The buff persists across rests, so you re-arm it before every major fight.
How to Obtain





Party-wide spell-penetration buff. When activated, every party member within 30 feet gains +2 caster level on checks to overcome spell resistance, and weapons become Good-aligned plus count as cold iron. Pop it before any fight where the boss has SR.
How to Obtain

Combat Strategy
- ▸Cast Mind Blank (Communal) on the party for mind-effect immunity, then layer Heroic Invocation, Bone Shield, False Grace, Bone Fists, Mirror Image, Winds of Vengeance, and Vampiric Shadow Shield on yourself.
- ▸Activate The Covenant of the Inheritor before fights with high SR. The +2 caster level on resistance checks applies to every party member within 30 feet.
- ▸Toggle Seven Virtues of a True Ruler to Charity (Mind Blank) by default. Switch to Kindness (Winds of Vengeance) or Love (Greater Heroism) when the encounter calls for it.
- ▸Cast Domain of Hungry Flesh 2-3 times in the chokepoint or pull lane to layer a persistent hazard zone before the enemy pack moves.
- ▸Trigger combat with Circle of Death once enemies are inside the hazard. The opening round usually drops trash mobs before they finish their first turn.
- ▸Skeletal Marksman and the rest of the skeletal party move up to draw aggro while you stay back and prep the boss kit.
- ▸Activate Goggles of Pure Sight. Your next dispel check auto-rolls a natural 20.
- ▸Cast Corrupt Magic. The natural 20 strips every buff off the boss, and Destructive Dispel applies a stacking save penalty for each buff removed.
- ▸Cast Absolute Death (Persistent Spell metamagic if available). The boss rolls Will twice and takes the worse result, dying on a fail or eating 200+ damage on a save.
- ▸If the boss survives Absolute Death, Withering Life has nuked their stats from the previous casts, so a follow-up Necromancy spell finishes the kill.
- ▸In Acts 2 and 3, cast Invisibility on yourself before approaching the encounter.
- ▸Walk into the middle of the enemy pack while invisible and cast Eyes of the Bodak. The gaze ticks negative levels on every enemy within 30 feet each round.
- ▸Wait 2 minutes (real time, while reading or making coffee). Most enemies die before the spell ends, never triggering combat.
- ▸Used in encounters that would be lethal head-on. Skip in scripted boss fights where invisibility breaks immediately.
Sources
Verified: 2026-05-07 · All content is original with full credit to original creators.
