Payday 2Endgame Build

Hacker Sniper DSOD

Up to DateDLC Required
HackerHacker
Max DmgRanged

A Death Sentence One Down sniper build designed by Lithosphere. An R700 with aced Graze turns every headshot kill into full damage for everyone standing near the bullet's path, so packed hallways fall to a handful of shots. A suppressed Mark 10 covers close range. Hacker's Pocket ECM heals you on kills while it stuns, and 14 Uppers-boosted First Aid Kits plus a Joker convert keep you standing. The Two-Piece Suit and aced Sneaky Bastard hold dodge at 45%.

Damage

246-damage one-shots, full Graze splash on every headshot kill, 30% crit

Survivability

45% dodge, Pocket ECM heal-on-kill, 14 auto-triggering First Aid Kits

Boss

Armor-piercing rifle rounds and Graze splash grind down Bulldozers from range

Class Breakdown
Hacker

Hacker

Perk deck from the Hacker Pack DLC. It replaces your grenade with the Pocket ECM, a rechargeable device that stuns nearby enemies for 6 seconds, and every kill during that window restores health while the deck's cards add 30% dodge and 20% max health.

Weapons2 items· 0/2
Primary: R700
Primary: R700
Wiki

A bolt-action sniper rifle that one-shots every non-special enemy on any difficulty and pierces Shields, walls and body armor. It is the engine for aced Graze: each headshot kill spreads full weapon damage to everyone within a meter of the bullet's path, so a corridor full of SWAT can drop to a single trigger pull.

Mods

  • ▸
    Short Barrel— Barrel slot. Trades 4 accuracy and 4 stability for 3 concealment.
  • ▸
    Stability Boost— Boost slot. Offsets the recoil the short barrel adds back.
  • ▸
    Compact Laser Module— Gadget slot. A laser for quicker target acquisition on the move.
  • ▸
    45 Degree Ironsights— Secondary sight slot. Tilt to a close-range sight without leaving the scope build. From the Cartel Optics Mod Pack.Wiki
  • ▸
    Speculator Sight— Sight slot. A custom optic removes the sway the default scope has when aiming.
  • ▸
    Tactical Stock— Stock slot. Adds 8 stability, the preferred stock once you run sniper skills.

How to Obtain

Buy from the inventory at Reputation 23 for $510,000
Requires the Fugitive Weapon Pack DLC
Secondary: Mark 10
Secondary: Mark 10
Armor1 item· 0/1
Armor: Two-Piece Suit
Armor: Two-Piece Suit

The lightest outfit in the game, with the best concealment and a small dodge bonus of its own. It keeps the loadout at 22 detection risk, low enough to max aced Sneaky Bastard and aced Low Blow despite the heavy rifle.

How to Obtain

Equipped by default from level 1
Base game
Throwables1 item· 0/1
Throwable: Pocket ECM
Throwable: Pocket ECM
Wiki

Granted by the Hacker deck in place of a grenade. In a loud heist it stuns enemies around you for 6 seconds, and every kill you or the crew land during that feedback window restores health. It is the build's panic button when a wave reaches the sniper's position.

How to Obtain

Auto-equipped when the Hacker perk deck is selected
Requires Hacker Pack DLC
Melee1 item· 0/1
Melee: Buzzer
Melee: Buzzer

A handheld taser that barely scratches enemies but shocks them for three to four seconds. That is enough to shut down a charging Cloaker or hold a cop still long enough to intimidate and convert him with Joker.

How to Obtain

Buy from the inventory at Reputation 34
Requires The Golden Grin Casino Heist DLC
Deployable1 item· 0/1
Deployable: First Aid Kits (x14)
Deployable: First Aid Kits (x14)
Wiki

Aced Uppers takes the stack to 14 kits, and any kit you place fires on its own when a player within 5 meters is about to go down. Quick Fix halves the deploy time, so you can drop one mid-fight.

Alternatives

  • Flex: Ammo Bags (x2)Wiki

How to Obtain

Available in the deployable slot from the start
Base game

Combat Strategy

1Phase 1/4
Preparation
3 steps
  1. ▸Check the inventory shows 22 detection risk, 45 dodge and 30 crit chance before the heist.
  2. ▸Keep the Mark 10 suppressed so The Professional and Optical Illusions stay active.
  3. ▸Pick a position with a long, narrow approach. Graze pays off most when enemies line up.
2Phase 2/4
Opening Combo
2 steps
  1. ▸Before the first assault, stun a cop with the Buzzer, intimidate him and convert him with Joker.
  2. ▸Drop a First Aid Kit near your sniping spot. Aced Uppers makes it fire on its own if someone nearby is about to go down.
3Phase 3/4
Core Rotation
3 steps
  1. ▸Aim for headshots on the front enemy of a group. Each headshot kill splashes full damage across everyone near the bullet's path.
  2. ▸Chain headshot kills to keep Aggressive Reload's doubled reload speed running.
  3. ▸Bullseye returns armor on each headshot, so steady accuracy is also your defense.
4Phase 4/4
Sustain & Recovery
3 steps
  1. ▸When enemies close in, throw the Pocket ECM and finish the stunned pack with the Mark 10. Every kill during feedback restores health and extends Kluge's dodge.
  2. ▸When armor breaks, Second Wind and Dire Need buy the time to reach cover.
  3. ▸Place kits freely. Aced Uppers gives you 14 of them.

Sources

Verified: 2026-09-29 · All content is original with full credit to original creators.